Fortnite Chapter 6 Season 4 patch notes — new map, new weapons, ranked refresh
Fortnite Chapter 6 Season 4 ships a new map focused on a post-apocalyptic wasteland theme, four new weapons (including the railgun rework), a new mobility item, and a major ranked refresh. Full patch notes.
OFFLANE StaffJul 30, 2026vChapter 6 Season 4

Highlights
- **Ranked Cups** — Each week, a new Ranked Cup runs for 3 days. Top 100 players in each region get a unique cosmetic.
- **New ranked reward** — Top 1% of players get the "Wastelander" skin and a unique back bling.
Bug fixes
- Fixed a bug where vehicles would clip through buildings in the new map.
- Fixed a crash when using Grappler Mk II on a moving platform.
- Fixed the Magnetar Rifle's homing shots not tracking correctly at long range.
- Fixed the Cinder Bow's burn damage not applying to shields.
Other
- Chapter 6 Season 4 launches with the most ambitious map rework since Chapter 5. The new map is post-apocalyptic wasteland-themed, with four new Points of Interest, a new mobility item, and a ranked refresh.
- The new map is a post-apocalyptic wasteland with four major POIs:
- **Rust Ridge** — A ruined city on the eastern edge. Vertical play with collapsed buildings.
- **Fungal Forest** — A dense forest of giant mushrooms in the center. High mobility, low sightlines.
- **Ironworks** — A massive industrial complex in the north. Long sightlines and high ground.
- **The Hollow** — A former lake, now a dried-up crater. The center of the map.
- Each POI has its own loot pool and a new boss fight.
- **Magnetar Rifle** — A medium-range energy rifle that fires homing shots. Headshot multiplier 1.5x. Magazine 25.
- **Boomstick** — A double-barrel shotgun with a wide spread. Pump-action animation. Damage 150 per pellet.
- **Tesla Coil** — A deployable trap that zaps nearby enemies. 300 HP, 3s zap interval. Drops from Ironworks boss.
- **Cinder Bow** — A fire bow that ignites the target and leaves a 2m burn zone. Magazine 1, reload 2.5s.
- The Grappler Mk II is a rework of the classic Grappler. Key changes:
- **Cooldown** — Reduced from 15s to 5s.
- **Range** — Increased from 30m to 50m.
- **Adrenaline** — Successful grapples grant a 3s speed boost.
- The Grappler Mk II is the new default mobility item. The old Grappler is vaulted.
- **Ranked reset** — All ranks reset. Top 1% players in the previous season get a 1-rank boost.
- **Mobility** — Sprint speed increased by 5% across all classes.
- **Storm** — The storm now starts at 2x speed and ramps up. Average match time reduced from 22m to 18m.
- **Healing** — Bandages heal for 15 HP (up from 10). Medkits heal for 100 HP (up from 75).
- **Mats** — Wood, brick, and metal caps increased from 500 to 999.
- **Loot pool** — Vaulted: SCAR, Bolt-Action Sniper, Chug Jug. Unvaulted: Charge SMG, Tactical AR.
Fortnite Chapter 6 Season 4 patch notes
Chapter 6 Season 4 launches with the most ambitious map rework since Chapter 5. The new map is post-apocalyptic wasteland-themed, with four new Points of Interest, a new mobility item, and a ranked refresh.
New map: The Wastes
The new map is a post-apocalyptic wasteland with four major POIs:
- Rust Ridge — A ruined city on the eastern edge. Vertical play with collapsed buildings.
- Fungal Forest — A dense forest of giant mushrooms in the center. High mobility, low sightlines.
- Ironworks — A massive industrial complex in the north. Long sightlines and high ground.
- The Hollow — A former lake, now a dried-up crater. The center of the map.
Each POI has its own loot pool and a new boss fight.
New weapons
- Magnetar Rifle — A medium-range energy rifle that fires homing shots. Headshot multiplier 1.5x. Magazine 25.
- Boomstick — A double-barrel shotgun with a wide spread. Pump-action animation. Damage 150 per pellet.
- Tesla Coil — A deployable trap that zaps nearby enemies. 300 HP, 3s zap interval. Drops from Ironworks boss.
- Cinder Bow — A fire bow that ignites the target and leaves a 2m burn zone. Magazine 1, reload 2.5s.
New mobility item: Grappler Mk II
The Grappler Mk II is a rework of the classic Grappler. Key changes:
- Cooldown — Reduced from 15s to 5s.
- Range — Increased from 30m to 50m.
- Adrenaline — Successful grapples grant a 3s speed boost.
The Grappler Mk II is the new default mobility item. The old Grappler is vaulted.
Ranked refresh
- Ranked reset — All ranks reset. Top 1% players in the previous season get a 1-rank boost.
- Ranked Cups — Each week, a new Ranked Cup runs for 3 days. Top 100 players in each region get a unique cosmetic.
- New ranked reward — Top 1% of players get the "Wastelander" skin and a unique back bling.
Other changes
- Mobility — Sprint speed increased by 5% across all classes.
- Storm — The storm now starts at 2x speed and ramps up. Average match time reduced from 22m to 18m.
- Healing — Bandages heal for 15 HP (up from 10). Medkits heal for 100 HP (up from 75).
- Mats — Wood, brick, and metal caps increased from 500 to 999.
- Loot pool — Vaulted: SCAR, Bolt-Action Sniper, Chug Jug. Unvaulted: Charge SMG, Tactical AR.
Bug fixes
- Fixed a bug where vehicles would clip through buildings in the new map.
- Fixed a crash when using Grappler Mk II on a moving platform.
- Fixed the Magnetar Rifle's homing shots not tracking correctly at long range.
- Fixed the Cinder Bow's burn damage not applying to shields.
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