Issue 001

Fortnite Chapter 6 Season 4 patch notes — new map, new weapons, ranked refresh

Fortnite Chapter 6 Season 4 ships a new map focused on a post-apocalyptic wasteland theme, four new weapons (including the railgun rework), a new mobility item, and a major ranked refresh. Full patch notes.

OFFLANE StaffJul 30, 2026vChapter 6 Season 4
Fortnite Chapter 6 Season 4 patch notes — new map, new weapons, ranked refresh

Highlights

  • **Ranked Cups** — Each week, a new Ranked Cup runs for 3 days. Top 100 players in each region get a unique cosmetic.
  • **New ranked reward** — Top 1% of players get the "Wastelander" skin and a unique back bling.

Bug fixes

  • Fixed a bug where vehicles would clip through buildings in the new map.
  • Fixed a crash when using Grappler Mk II on a moving platform.
  • Fixed the Magnetar Rifle's homing shots not tracking correctly at long range.
  • Fixed the Cinder Bow's burn damage not applying to shields.

Other

  • Chapter 6 Season 4 launches with the most ambitious map rework since Chapter 5. The new map is post-apocalyptic wasteland-themed, with four new Points of Interest, a new mobility item, and a ranked refresh.
  • The new map is a post-apocalyptic wasteland with four major POIs:
  • **Rust Ridge** — A ruined city on the eastern edge. Vertical play with collapsed buildings.
  • **Fungal Forest** — A dense forest of giant mushrooms in the center. High mobility, low sightlines.
  • **Ironworks** — A massive industrial complex in the north. Long sightlines and high ground.
  • **The Hollow** — A former lake, now a dried-up crater. The center of the map.
  • Each POI has its own loot pool and a new boss fight.
  • **Magnetar Rifle** — A medium-range energy rifle that fires homing shots. Headshot multiplier 1.5x. Magazine 25.
  • **Boomstick** — A double-barrel shotgun with a wide spread. Pump-action animation. Damage 150 per pellet.
  • **Tesla Coil** — A deployable trap that zaps nearby enemies. 300 HP, 3s zap interval. Drops from Ironworks boss.
  • **Cinder Bow** — A fire bow that ignites the target and leaves a 2m burn zone. Magazine 1, reload 2.5s.
  • The Grappler Mk II is a rework of the classic Grappler. Key changes:
  • **Cooldown** — Reduced from 15s to 5s.
  • **Range** — Increased from 30m to 50m.
  • **Adrenaline** — Successful grapples grant a 3s speed boost.
  • The Grappler Mk II is the new default mobility item. The old Grappler is vaulted.
  • **Ranked reset** — All ranks reset. Top 1% players in the previous season get a 1-rank boost.
  • **Mobility** — Sprint speed increased by 5% across all classes.
  • **Storm** — The storm now starts at 2x speed and ramps up. Average match time reduced from 22m to 18m.
  • **Healing** — Bandages heal for 15 HP (up from 10). Medkits heal for 100 HP (up from 75).
  • **Mats** — Wood, brick, and metal caps increased from 500 to 999.
  • **Loot pool** — Vaulted: SCAR, Bolt-Action Sniper, Chug Jug. Unvaulted: Charge SMG, Tactical AR.

Fortnite Chapter 6 Season 4 patch notes

Chapter 6 Season 4 launches with the most ambitious map rework since Chapter 5. The new map is post-apocalyptic wasteland-themed, with four new Points of Interest, a new mobility item, and a ranked refresh.

New map: The Wastes

The new map is a post-apocalyptic wasteland with four major POIs:

  • Rust Ridge — A ruined city on the eastern edge. Vertical play with collapsed buildings.
  • Fungal Forest — A dense forest of giant mushrooms in the center. High mobility, low sightlines.
  • Ironworks — A massive industrial complex in the north. Long sightlines and high ground.
  • The Hollow — A former lake, now a dried-up crater. The center of the map.

Each POI has its own loot pool and a new boss fight.

New weapons

  • Magnetar Rifle — A medium-range energy rifle that fires homing shots. Headshot multiplier 1.5x. Magazine 25.
  • Boomstick — A double-barrel shotgun with a wide spread. Pump-action animation. Damage 150 per pellet.
  • Tesla Coil — A deployable trap that zaps nearby enemies. 300 HP, 3s zap interval. Drops from Ironworks boss.
  • Cinder Bow — A fire bow that ignites the target and leaves a 2m burn zone. Magazine 1, reload 2.5s.

New mobility item: Grappler Mk II

The Grappler Mk II is a rework of the classic Grappler. Key changes:

  • Cooldown — Reduced from 15s to 5s.
  • Range — Increased from 30m to 50m.
  • Adrenaline — Successful grapples grant a 3s speed boost.

The Grappler Mk II is the new default mobility item. The old Grappler is vaulted.

Ranked refresh

  • Ranked reset — All ranks reset. Top 1% players in the previous season get a 1-rank boost.
  • Ranked Cups — Each week, a new Ranked Cup runs for 3 days. Top 100 players in each region get a unique cosmetic.
  • New ranked reward — Top 1% of players get the "Wastelander" skin and a unique back bling.

Other changes

  • Mobility — Sprint speed increased by 5% across all classes.
  • Storm — The storm now starts at 2x speed and ramps up. Average match time reduced from 22m to 18m.
  • Healing — Bandages heal for 15 HP (up from 10). Medkits heal for 100 HP (up from 75).
  • Mats — Wood, brick, and metal caps increased from 500 to 999.
  • Loot pool — Vaulted: SCAR, Bolt-Action Sniper, Chug Jug. Unvaulted: Charge SMG, Tactical AR.

Bug fixes

  • Fixed a bug where vehicles would clip through buildings in the new map.
  • Fixed a crash when using Grappler Mk II on a moving platform.
  • Fixed the Magnetar Rifle's homing shots not tracking correctly at long range.
  • Fixed the Cinder Bow's burn damage not applying to shields.
ShareXLinkedIn

About 2 minutes read.