Overwatch review: the polished hero shooter that started it all
Overwatch is still one of the most polished hero shooters in the genre. 5v5 objective-based combat, 40+ heroes, and PvE missions. The F2P monetization holds it back.

The verdict
Overwatch is still one of the most polished hero shooters in the genre. The 5v5 objective-based combat is unmatched, the hero roster is deep, and the recent PvE mission updates added real single-player content for the first time. The shift to F2P in 2022 brought a worse monetization model and slower hero releases, but the core gameplay is still the gold standard. If you want a polished, accessible hero shooter, Overwatch is still the answer.
What works
The objective-based combat is the best in the genre. Overwatch invented the 5v5 objective-based hero shooter format, and 8 years later, no one has matched it. Push, Flashpoint, Control, Hybrid, Escort — the game modes reward coordination and creative ultimate usage in ways the deathmatch-based competition doesn't. A well- timed Graviton Surge or Sound Barrier can swing a teamfight, and the counterplay is just as deep.
The hero roster is deep. 40+ heroes across 3 roles (Tank, Damage, Support), each with distinct kits. The community tier lists shift season-to-season, but every hero is viable in some meta. The newest heroes (Illari, Venture, Juno) have been well-designed additions. The hero design is the gold standard for the genre.
The presentation is unmatched. Blizzard's animation work, environmental detail, and audio design are still the best in the hero shooter genre. New York, Havana, Ilios — every map is a character study. The game runs smooth on every platform, and the voice acting is best-in-class (Tracer, Kiriko, Ashe — these are iconic characters, not just game units).
What doesn't
The F2P monetization is worse than Overwatch 1. The shift to F2P in 2022 replaced the $40 box price with a $10 Battle Pass plus aggressive microtransactions for individual skins. Legendary skins that used to be unlockable now cost $20 each. The battle pass itself takes 40+ hours to complete. Compared to Fortnite, Apex, or Valorant, the Overwatch F2P model feels stingy.
Hero release cadence has slowed. Overwatch 1 launched with 21 heroes and added 31 more over 6 years. Overwatch 2 has added roughly 4-5 heroes per year since 2022. The community has been asking for more hero releases; Blizzard's response has been "we're focused on balance and PvE." The slower cadence means the meta stays stale for longer.
Battle Pass progression is slow. The Overwatch 2 Battle Pass takes 40-60 hours to complete, and most of the meaningful rewards are at the end. Compare to Apex (which gives you a new legend every 30 levels) or Valorant (which gives you a free agent rotation every patch). The Overwatch battle pass feels designed to convert free players to paid.
Should you play it?
Yes — especially if you want a polished, accessible hero shooter with the deepest objective-based combat in the genre. The PvE missions are a real addition for solo players. The monetization is annoying but cosmetic-only, so there's zero pay-to-win. The core game is still the gold standard.
Score: 8/10 — Recommended.
Overwatch is free on PC, PlayStation, Xbox, and Nintendo Switch. Cross-play and cross-progression are enabled by default. See our Games Database for full coverage.
Pros
- ✓ Best objective-based combat in any hero shooter
- ✓ 40+ heroes with distinct kits and roles
- ✓ Polished presentation — the gold standard for the genre
- ✓ Recent PvE missions add real single-player depth
Cons
- ✗ The F2P monetization is worse than Overwatch 1
- ✗ Hero release cadence slowed dramatically
- ✗ Battle Pass progression feels slow
About 3 minutes read.