Issue 001
Chamber full portrait
← All agents

Chamber

Sentinel
Recruitable

About

Well-dressed and well-armed, French weapons designer Chamber expels aggressors with deadly precision. He leverages his custom arsenal to hold the line and pick off enemies from afar, with a contingency built for every plan.

How to play Sentinel

As a Sentinel, you're the anchor. Hold sites, watch flanks, and deny enemy executes with your utility. Your job is to buy time until your team rotates — survive, delay, and make every entry expensive.

Abilities

Tour De Force

Tour De Force

Ultimate

ACTIVATE to summon a powerful, custom sniper rifle that will kill an enemy with any direct hit to the upper body. ALT FIRE to aim down sights. Killing an enemy creates a lingering field that Slows players caught inside of it.

Rendezvous

Rendezvous

Signature

EQUIP a teleport anchor. FIRE to place it on the ground. While on the ground and in range of the anchor, REACTIVATE to quickly teleport to the anchor. The anchor can be picked up to be REDEPLOYED.

Trademark

Trademark

Basic

EQUIP a trap that scans for enemies. FIRE to place it on the ground. When a visible enemy comes in range, the trap counts down and then destabilizes the terrain around them, creating a lingering field that Slows players caught inside of it. The trap can be picked up to be REDEPLOYED.

Headhunter

Headhunter

Basic

ACTIVATE to equip a heavy pistol. ALT FIRE with the pistol equipped to aim down sights.