Issue 001
Veto full portrait
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Veto

Sentinel
Recruitable

About

Empowered by an unstoppable DNA mutation, Senegalese enforcer Veto defies the rules of engagement by nullifying his opponent's powers and technology. On Veto's battlefield, gunplay is your only guarantee.

How to play Sentinel

As a Sentinel, you're the anchor. Hold sites, watch flanks, and deny enemy executes with your utility. Your job is to buy time until your team rotates — survive, delay, and make every entry expensive.

Abilities

Evolution

Evolution

Ultimate

INSTANTLY begin to fully mutate, gaining a combat stim, regeneration, and becoming IMMUNE to all forms of debuffs.

Interceptor

Interceptor

Signature

EQUIP the Interceptor. FIRE to place the Interceptor at projected location. Once placed, RE-USE to activate. Once active, it will destroy any utility that would BOUNCE off a player and/or be destroyed naturally by gunfire. Enemies can destroy the Interceptor.

Crosscut

Crosscut

Basic

EQUIP a vortex. FIRE to place on the ground. While in range and looking at the vortex, ACTIVATE to teleport to the vortex. During the BUY PHASE, the vortex can be reclaimed to be REDEPLOYED.

Chokehold

Chokehold

Basic

EQUIP a viscous fragment of your mutation. FIRE to throw. The fragment deploys upon hitting the ground, creating a trap to hold enemies in place. Held enemies are Deafened, and Decayed. Enemies can destroy the trap before activation.