League of Legends
Item database
Every purchasable item in League of Legends with gold costs and tags. Patch 16.15.1
Showing 161–170 of 616 · Back to filters

Flesheater
2750g
70 Adaptive Force 500 Health 20 Ability Haste Hack the Meat Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. Cannibalize On Champion Takedown, steal 10% of their stats and size for the rest of the round.

Detonation Orb
2750g
90 Ability Power 12 Magic Penetration 600 Mana 20 Ability Haste The Bomb Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.

Reverberation
2750g
35 Armor 35 Magic Resist 40% Attack Speed Reverberate At combat start gain 50 max Health per 10% bonus Attack Speed . Resonate Attacks deal magic damage On-Hit . Rumble Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times.

Regicide
2750g
60 Attack Damage 15 Lethality 8% Move Speed End the Line At the start of each round, declare the lowest health enemy the Regent . Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.

Kinkou Jitte
2750g
85 Adaptive Force 400 Health 30 Ability Haste Between the Ribs You can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.

Pyromancer's Cloak
2750g
85 Adaptive Force 400 Health 15 Ability Haste Spark (5s) Cooldown Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. Cleansing Flame (0s) per champion Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze , you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.

Lightning Rod
2750g
500 Health 30 Armor 30 Magic Resist 20 Ability Haste Call Lightning Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds. Fully Automated Your Autocast spells benefit from your Ability Haste. Call Lighting has a minimum cooldown of 5 seconds.

Diamond-Tipped Spear
2750g
75 Adaptive Force 40% Attack Speed Reach Weapon Increase your attack range by 75. Sweet Spot Deal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units.

Twilight's Edge
2750g
70 Attack Damage 100 Ability Power The Path Between Threshold 100 bonus AD and 140 AP: Chakram orbit you, dealing continuous damage to enemies they strike. Spirit World : Gain Ability Power and Ability Haste. Material World : Gain Attack Damage and Attack Speed .

Black Hole Gauntlet
2750g
900 Health 25 Ability Haste Accretion On-Hit , gain 1 stack of Accretion , and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. ACTIVE (0s) Dark Star Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second , granting you 1 stack of Accretion . The Black Hole lasts for seconds. Increases in size every 10 stacks.