League of Legends
Item database
Every purchasable item in League of Legends with gold costs and tags. Patch 16.15.1
Showing 231–240 of 616 · Back to filters

Archangel's Staff
2500g
55 Ability Power 600 Mana 25 Ability Haste Awe Gain Ability Power equal to 2% bonus Mana. Mana Charge After 2 combat rounds , this item transforms into Seraph's Embrace .

Manamune
2500g
40 Attack Damage 600 Mana 15 Ability Haste Awe Gain bonus Attack Damage equal to . Mana Charge After 2 combat rounds , this item transforms into Muramana .

Guardian Angel
2500g
55 Attack Damage 45 Armor Saving Grace: Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown.

Infinity Edge
2500g
75 Attack Damage 25% Critical Strike Chance 30% Critical Strike Damage

Yun Tal Wildarrows
2500g
45 Attack Damage 45% Attack Speed 0% Critical Strike Chance Practice Makes Lethal On-Attack, gain Critical Strike Chance permanently up to 25%. Flurry On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Mortal Reminder
2500g
30 Attack Damage 30% Armor Penetration 25% Critical Strike Chance Sepsis Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds , it is increased to 80% Grievous Wounds . Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Lord Dominik's Regards
2500g
30 Attack Damage 40% Armor Penetration 25% Critical Strike Chance

Atma's Reckoning
2500g
700 Health 20% Critical Strike Chance Big Hands Gain 0-30% Critical Strike Chance, scaling with your bonus Health .

Phantom Dancer
2500g
65% Attack Speed 10% Move Speed 25% Critical Strike Chance Spectral Waltz Become Ghosted .

Zeke's Convergence
2500g
300 Health 25 Armor 15 Ability Haste 30 Magic Resist Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals magic damage per second to enemy champions and Slows them by 30%.