League of Legends
Item database
Every purchasable item in League of Legends with gold costs and tags. Patch 16.15.1
Showing 291–300 of 616 · Back to filters

Force of Nature
2500g
400 Health 50 Magic Resist 4% Move Speed Absorb Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. Dissipate While at 10 stacks of Steadfast , gain 50 Magic Resist and 14% increased Move Speed . One spell can add a new stack of Steadfast every 1 second.

The Golden Spatula
2500g
90 Attack Damage 125 Ability Power 60% Attack Speed 25% Critical Strike Chance 250 Health 30 Armor 30 Magic Resist 250 Mana 20 Ability Haste 10% Move Speed 10% Omnivamp 100% Base Health Regen 100% Base Mana Regen Doing Something You are permanently On Fire! "It must do something... Declined, it does EVERYTHING"

Horizon Focus
2500g
90 Ability Power 25 Ability Haste Hypershot Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.

Cosmic Drive
2500g
65 Ability Power 350 Health 35 Ability Haste 4% Move Speed Spelldance Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Riftmaker
2500g
60 Ability Power 350 Health 15 Ability Haste Void Corruption For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp . Void Infusion Gain 2% of your bonus Health as Ability Power .

Shadowflame
2500g
90 Ability Power 10 Magic Penetration Cinderbloom Magic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.

Stormsurge
2500g
90 Ability Power 15 Magic Penetration 4% Move Speed Stormraider Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds. Squall After 2 seconds, deal magic damage . If the target dies before Squall triggers, it damages nearby enemies and you gain 25% Move Speed for 1.5 seconds.

Death's Dance
2500g
60 Attack Damage 10 Ability Haste 45 Armor Ignore Pain Damage taken is dealt to you over time instead. Defy Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time.

Chempunk Chainsword
2500g
45 Attack Damage 450 Health 15 Ability Haste Hackshorn Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds , it is increased to 80% Grievous Wounds . Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Sundered Sky
2500g
40 Attack Damage 350 Health 10 Ability Haste Lightshield Strike Your first Attack against a champion Critically Strikes and restores Health .