League of Legends
Item database
Every purchasable item in League of Legends with gold costs and tags. Patch 16.15.1
Showing 581–590 of 616 · Back to filters

Null-Magic Mantle
400g
20 Magic Resist

Long Sword
400g
10 Attack Damage

Dagger
400g
12% Attack Speed

Brawler's Gloves
400g
8% Critical Strike Chance

Doran's Ring
400g
60 Health 15 Ability Power 3 Mana Regen per 5 seconds Passive: Restores 4 Mana upon killing a unit.

Oracle's Elixir
400g
Click to Consume: Grants detection of nearby invisible units for up to 4 minutes. Revealing a ward in this manner grants a portion of the gold reward for killing that unit.

Long Sword
350g
10 Attack Damage

Obsidian Edge
350g
8% Omnivamp against jungle monsters Sear: Damaging jungle monsters burns them for magic damage over 5 seconds. Auto Path: Smiting 5 times consumes this item and upgrades your Attack-Smite, increasing its damage to monsters to 900 . Huntsman: Killing large jungle monsters grants bonus experience. Recoup: Regen up to Mana (based on missing mana) per second when in the jungle or river. Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience.

Dark Seal
350g
15 Ability Power 50 Health Glory Takedowns grant Glory , up to 10. 5 Glory is lost on death. Gain 4 Ability Power per Glory .

Elixir of Fortitude
350g
Click to Consume: Grants Health and 15 Attack Damage for 180 seconds.